All Elden Ring Characters
Browse characters by smash percentage, vote totals, and more.

Guillemot
Small seabirds perching on coastal cliffs. Harmless. A rare moment of peace in the Lands Between.

Wormface
A tall figure with a face made of writhing worms. Inflicts death blight.

Mausoleum Foot Soldier
Soldiers sworn to guard the walking mausoleums. Will follow them across the map.

Giant Skeleton (Spirit)
A spectral giant skeleton swinging a very large weapon at your head. Classic.

Azula Beastman
Fierce beastmen hailing from Farum Azula. Faster and stronger than their kin below.

Demi-Human
Ape-like creatures in caves and wilderness. Their queens are much bigger.

Omen
Horn-covered cursed beings dwelling in the Subterranean Shunning-Grounds.

Bear
An enormous aggressive bear. Will one-shot you early game and feel nothing about it.

Leyndell Foot Soldier
Basic soldiers of the Leyndell Royal Capital. Numerous, organised, and well-armed.

Dog
Just a dog. An angry dog. An angry dog that has probably killed more players than Malenia.

Lesser Ulcerated Tree Spirit
A smaller ulcerated tree spirit patrolling underground ruins. Miniaturised horror.

Spider Scorpion
Arachnid hybrids lurking in underground ruins. They look wrong, and they are.

Eagle
Giant eagles patrolling cliffside ruins. They grab you off ledges and carry you to your death.

Springhare
Large rabbits that flee on sight. Completely peaceful. A small act of mercy from FromSoftware.

Boar
Giant armored boars. Mean, territorial, and somehow more dangerous than the bosses nearby.

Misbegotten
Winged chimera-like creatures. The red ones are berserkers.

Giant Crayfish
An enormous crayfish that shoots water. The grab attack is instant death.

Deathbird
A terrifying skeletal bird that only appears at night.

Jar innards
The disturbing inside of a living jar. You didn't want to know.

Candle Inquisitor
Inquisitors bearing candles and conducting rituals of burning. The fire is not for ambiance.

Gravebird
Undead birds that guard graves and catacombs. They screech, dive, and inflict death.

Shadow Undead
DLC spectral enemies that haunt the Shadow Realm. Spooky and persistent.

Skeletal Militiaman
A skeleton soldier armed with basic weapons. Revives indefinitely unless Sacred damage is used.

Giant Rat
Truly huge rats lurking in sewers and ruins. Infect you with poison just by existing nearby.

Royal Revenant
A multi-armed horror that teleports and flails. The most hated enemy in ER.

Warhawk
Armored birds of prey swooping down from Stormveil's towers. Claws like daggers.

Skeletons
Undead warriors that reassemble unless you hit them twice. Stubborn bones.

Clayman
Clay humanoids encountered in the subterranean Eternal City. Ancient and inscrutable.

Troll
Giant trolls pulling caravans or guarding castles. Stomp their ankles.

Shadowpot
A living jar from the Shadow Realm. Darker in colour, equally full of bones and bad intentions.

Slug
A large slow slug. Mostly harmless. Found in caves. You will still die to one eventually.

Vulgar Militiamen
Tiny angry dudes in Caelid with saws. Surprisingly lethal for their size.

Haligtree Foot Soldier
The rank-and-file soldiers defending Miquella's Haligtree. Zealous to the very last.

Crystal Snail
A slow-moving snail found in mines. Summons crystal spells at you. Absolute menace.

Giant Crab
A colossal crab bigger than most buildings. Its pincers can stagger a mounted Tarnished.

Messmer Foot Soldier
Soldiers of Lord Messmer's army. Fire-affiliated and fanatically loyal.

Imp
Small stone gargoyle-cats in catacombs. Ambush specialists.

Skeletal Bandit
A skeletal thief that returns from death unless felled with Sacred damage. Persistent.

Lesser Burial Watchdog
Smaller Burial Watchdogs lurking in catacomb corridors. Eyes open, fire ready.

Skeletal Snail
A snail encased in bone armor. Moves slowly. Hits surprisingly hard. Revives if not cleansed.

Broken Statue
Ancient statues suddenly animated with malicious intent. A trap disguised as scenery.

Chariot
A massive rolling chariot of death lurking in catacombs. Cannot be killed — only avoided.

Basilisk
Bulging-eyed frogs that inflict death blight with their cursed breath. Do not make eye contact.

Wandering Nobles
Former aristocrats now shambling around. From riches to undead rags.

Monstrous Dog
A larger, more savage canine variant. Scarlet rot may be involved. Run.

Fallen Hawks Soldier
Soldiers of the Shadow Realm's Fallen Hawks. Fallen in name only — still very dangerous.

Avionette Soldier
Mechanical bird-soldiers of the ancient Eternal City. Hollow inside, lethal outside.

Putrid Flesh
A decayed animated corpse wracked with scarlet rot. Contagious and deeply determined.