All Elden Ring Characters
Browse characters by smash percentage, vote totals, and more.

Wormface
A tall figure with a face made of writhing worms. Inflicts death blight.

Chariot
A massive rolling chariot of death lurking in catacombs. Cannot be killed — only avoided.

Skeleton Mage
A skeleton sorcerer still casting centuries after death. Rudely, stubbornly persistent.

Lesser Dragon
A smaller dragon, young or diminished. Still entirely capable of melting your face off.

Miranda Sprout
A giant flower that sprays poison. Deceptively pretty, absolutely deadly.

Warhawk
Armored birds of prey swooping down from Stormveil's towers. Claws like daggers.

Golem
Massive stone guardians with bows or halberds. Aim for the ankles.

Jar innards
The disturbing inside of a living jar. You didn't want to know.

Gravebird
Undead birds that guard graves and catacombs. They screech, dive, and inflict death.

Albinaurics, Second-Generation
Silver, blob-like Albinaurics who roll around. Somehow even sadder than the first batch.

Fat Inquisitor
Rotund inquisitors wielding heavy weapons. Sluggish but catastrophically punishing on a hit.

Aging Untouchable
Robed figures that float above the ground and absorb all damage. Kill with Sacred or Torrent.

Monstrous Dog
A larger, more savage canine variant. Scarlet rot may be involved. Run.

Troll Knight
A troll trained and armored to serve as heavy cavalry. Enormous and completely relentless.

Direwolf
Large wolves that roam in packs. Fast, relentless, and specialists in frostbite.

Land Squirt
A pulsing mass of flesh that spits poison. Disturbing on every level.

Deathbird
A terrifying skeletal bird that only appears at night.

Putrid Flesh
A decayed animated corpse wracked with scarlet rot. Contagious and deeply determined.

Albinaurics, First-Generation
Pale, frog-like humanoids created by a forgotten sorcerer. Just want to live in peace.

Crystal Snail
A slow-moving snail found in mines. Summons crystal spells at you. Absolute menace.

Rotten Stray
A stray dog afflicted with scarlet rot. Pitiful and dangerous in equal measure.

Dog
Just a dog. An angry dog. An angry dog that has probably killed more players than Malenia.

Slug
A large slow slug. Mostly harmless. Found in caves. You will still die to one eventually.

Burning Slug
A slug. But on fire. A fiery nuisance crawling through the volcanic regions.

Spider Scorpion
Arachnid hybrids lurking in underground ruins. They look wrong, and they are.

Shadow Undead
DLC spectral enemies that haunt the Shadow Realm. Spooky and persistent.

Giant Crayfish
An enormous crayfish that shoots water. The grab attack is instant death.

Wraith Caller
A spectral humanoid that summons wraith spirits. Kill the caller first, deal with summons after.

Troll
Giant trolls pulling caravans or guarding castles. Stomp their ankles.

Clayman
Clay humanoids encountered in the subterranean Eternal City. Ancient and inscrutable.

Servants of Rot
Devotees of the Scarlet Rot. Their dedication is disgusting and impressive.

Bear
An enormous aggressive bear. Will one-shot you early game and feel nothing about it.

Bloodfiends
DLC blood-crazed humanoids. Red is their favorite color by far.

Noble Sorcerer
A Raya Lucaria noble-class sorcerer. Well-dressed. Will blast you without hesitation.

Fingercreeper
A massive hand-spider that crawls through crypts and Altus Plateau. A nightmare made real.

Omen
Horn-covered cursed beings dwelling in the Subterranean Shunning-Grounds.

Fallen Hawks Soldier
Soldiers of the Shadow Realm's Fallen Hawks. Fallen in name only — still very dangerous.

Catacombs Sorcerer
A sorcerer lurking in ancient burial sites. Dead but still casting. Still rude.

Imp
Small stone gargoyle-cats in catacombs. Ambush specialists.

Sheep
Just sheep. They exist. Sometimes they explode. Welcome to the Lands Between.

Lesser Burial Watchdog
Smaller Burial Watchdogs lurking in catacomb corridors. Eyes open, fire ready.

Basilisk
A deathbird-adjacent creature that inflicts death blight just by existing near you. Do not make eye contact.

Shadowpot
A living jar from the Shadow Realm. Darker in colour, equally full of bones and bad intentions.

Skeletons
Undead warriors that reassemble unless you hit them twice. Stubborn bones.

Skeletal Snail
A snail encased in bone armor. Moves slowly. Hits surprisingly hard. Revives if not cleansed.

Springhare
Large rabbits that flee on sight. Completely peaceful. A small act of mercy from FromSoftware.

Land Octopus
A squat octopus wandering beaches. Less threatening than the giant version, still unpleasant.

Miners
Underground workers who throw rocks at you. Just let them mine in peace.